- SCORE CONTROL Close window   
.A or .B   Player to break   Reset will clear the current points score.  
 1 to 7  Add points   1-7  points will be added only.  
-  Undo    Undo last score.  
/4  Fouls   4-7  points will be added only.  
/  Return   Player sent back to the table.  
0  Change player   Change player after miss 
RS or /-   Restart frame   Reset will clear the current points score.  
N or /+  Next frame   Proceed to the next frame 
F or //  Finish the match    Finish and tally the frames won.  
 A+10 or B-25  Handicap   Handicap for this match only, otherwise master handicaps assigned to a Player will apply.  
 Points can also be submitted by using the keyboard number pad only.  
 00 or 000   Safety   Change turn after a miss - 00 for a safety shot and 000 for a snooker.  
01 - 07   Miss   To record a miss use 0 and 1-7 for the ball missed.  
11 - 77   Long pot   For example 33 records 3 points from a long pot.  
 All other statistics are recorded automatically.  
   - SCORE CONTROL Close window   
.A or .B  Player to break  Reset will clear the current points score.
 2 - 10  Add points  2-10  points will be added only.
-  Undo  Undo last score.
/2   Fouls  2  points will be added only.
0  Change player  Change player after miss
RS or /-  Restart frame  Reset will clear the current points score.
F or //  Finish the match  Finish and tally the frames won.
 A+10 or B-25  Handicap  Handicap for this match only, otherwise master handicaps assigned to a Player will apply.
 Points can also be submitted by using the keyboard number pad only.
00 or 000  Safety  Change turn after a miss - 00 for a safety shot and 000 for a snooker.
 All other statistics are recorded automatically.
   - SCORE CONTROL Close window   
.A or .B  Player to break   Reset will clear the current points score.  
 1 to 15  Add points   1-15 for numbered balls else Y for yellows and R for reds.  
-  Undo    Undo last score.  
/2  Foul shot   2  points will be added only.  
/  Return   Player sent back to the table.  
0  Change player   Change player after miss 
RS  Restart rack   Reset will clear the current points score.  
NA or NB  Next rack   Winner = A or B to update rack won and start next rack.  
F  Finish   Finish the match  
 Points can also be submitted by using the keyboard number pad only.  
 The first ball decides whether a player uses solids or stripes.  If a player pots more than one ball off the break make sure that the first ball scored is the one that the player has chosen to play for the rack.  If an error is made simply type RS to restart scoring.
 8 Ball must be be potted before a rack can be finished.  
 The following commands are optional for performance statistics.  
 00 or 000   Safety   Change turn after a miss - 00 for a safety shot and 000 for a snooker.  
 All other statistics are recorded automatically.  
   - SCORE CONTROL Close window   
.A or .B  Player to break   Reset will clear the current points score.  
 1 to 9  Balls   Add ball potted 
-  Undo    Undo last score.  
/F  Fouls    Point foul penalty!  
/  Return   Player sent back to the table.  
0  Change player   Change player after miss 
RS  Restart rack   Reset will clear the current points score.  
N  Next rack   Winner = A or B to update rack won and start next rack.  
F  Finish the match    Winner = A or B to finish the match and update racks won.  
 9 Ball must be be potted before a rack can be finished.  
 Points can also be submitted by using the keyboard number pad only.  
 00 or 000   Safety   Change turn after a miss - 00 for a safety shot and 000 for a snooker.  
 All other statistics are recorded automatically.  
   - SCORE CONTROL Close window   
.A or .B  Player to break  Reset will clear the current points score.
 1 to 9  Balls   Add ball potted 
-  Undo    Undo last score.  
/F  Fouls    Point foul penalty!  
/  Return   Player sent back to the table.  
0  Change player   Change player after miss 
RS  Restart rack   Reset will clear the current points score.  
N  Next rack   Winner = A or B to update rack won and start next rack.  
F  Finish the match    Winner = A or B to finish the match and update racks won.  
 10 Ball must be be potted before a rack can be finished.  
 00 or 000   Safety  Change turn after a miss - 00 for a safety shot and 000 for a snooker.  
 All other statistics are recorded automatically.  
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